render

Function render 

Source
pub fn render(
    view: &dyn View,
    wait: bool,
    ids: &FxHashMap<Id, Vec<Rectangle>>,
    rects: &mut Vec<Rectangle>,
    bgs: &mut Vec<Rectangle>,
    fb: &mut dyn Framebuffer,
    fonts: &mut Fonts,
    updating: &mut Vec<UpdateData>,
)