pub struct SettingRow {
id: Id,
rect: Rectangle,
children: Vec<Box<dyn View>>,
identity: SettingIdentity,
}Expand description
A row in the settings UI that displays a setting label and its corresponding value.
SettingRow is a composite view that contains two child views:
- A
Labeldisplaying the human-readable name of the setting - A
SettingValuedisplaying the current value and allowing modifications
The row is completely driven by a SettingKind implementation — no match arms
are needed here.
Fields§
§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>§identity: SettingIdentityKept for the UpdateLibrary special case that relabels library rows.
Implementations§
Source§impl SettingRow
impl SettingRow
pub fn new( kind: impl SettingKind + 'static, rect: Rectangle, settings: &Settings, fonts: &mut Fonts, ) -> SettingRow
Trait Implementations§
Source§impl View for SettingRow
impl View for SettingRow
fn handle_event( &mut self, evt: &Event, _hub: &Hub, _bus: &mut Bus, rq: &mut RenderQueue, _context: &mut Context, ) -> bool
fn render( &self, _fb: &mut dyn Framebuffer, _rect: Rectangle, _fonts: &mut Fonts, )
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn render_rect(&self, _rect: &Rectangle) -> Rectangle
fn resize( &mut self, rect: Rectangle, _hub: &Hub, _rq: &mut RenderQueue, _context: &mut Context, )
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_skip(&self, _evt: &Event) -> bool
fn might_rotate(&self) -> bool
fn is_background(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for SettingRow
impl !RefUnwindSafe for SettingRow
impl !Send for SettingRow
impl !Sync for SettingRow
impl Unpin for SettingRow
impl UnsafeUnpin for SettingRow
impl !UnwindSafe for SettingRow
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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§impl<T> Downcast for Twhere
T: Any,
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Source§impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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