pub struct DrawState {
pub position: Point,
pub floats: FxHashMap<usize, Vec<Rectangle>>,
pub prefix: Option<String>,
pub min_column_widths: Vec<i32>,
pub max_column_widths: Vec<i32>,
pub column_widths: Vec<i32>,
pub center_table: bool,
}Fields§
§position: Point§floats: FxHashMap<usize, Vec<Rectangle>>§prefix: Option<String>§min_column_widths: Vec<i32>§max_column_widths: Vec<i32>§column_widths: Vec<i32>§center_table: boolTrait Implementations§
Auto Trait Implementations§
impl Freeze for DrawState
impl RefUnwindSafe for DrawState
impl Send for DrawState
impl Sync for DrawState
impl Unpin for DrawState
impl UnwindSafe for DrawState
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