pub struct Dictionary {
id: Id,
rect: Rectangle,
children: Vec<Box<dyn View>>,
doc: Html5Document,
location: usize,
fuzzy: bool,
query: String,
language: String,
target: Option<String>,
focus: Option<ViewId>,
}Fields§
§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>§doc: Html5Document§location: usize§fuzzy: bool§query: String§language: String§target: Option<String>§focus: Option<ViewId>Implementations§
Source§impl Dictionary
impl Dictionary
pub fn new( rect: Rectangle, query: &str, language: &str, hub: &Hub, rq: &mut RenderQueue, context: &mut Context, ) -> Dictionary
fn toggle_keyboard( &mut self, enable: bool, id: Option<ViewId>, hub: &Hub, rq: &mut RenderQueue, context: &mut Context, )
fn toggle_edit_languages( &mut self, enable: Option<bool>, hub: &Hub, rq: &mut RenderQueue, context: &mut Context, )
fn reseed(&mut self, rq: &mut RenderQueue, context: &mut Context)
fn go_to_neighbor(&mut self, dir: CycleDir, rq: &mut RenderQueue)
fn define( &mut self, text: Option<&str>, rq: &mut RenderQueue, context: &mut Context, )
fn underlying_word(&mut self, pt: Point) -> Option<String>
fn follow_link( &mut self, pt: Point, rq: &mut RenderQueue, context: &mut Context, )
Trait Implementations§
Source§impl View for Dictionary
impl View for Dictionary
fn handle_event( &mut self, evt: &Event, hub: &Hub, _bus: &mut Bus, rq: &mut RenderQueue, context: &mut Context, ) -> bool
fn render( &self, _fb: &mut dyn Framebuffer, _rect: Rectangle, _fonts: &mut Fonts, )
fn resize( &mut self, rect: Rectangle, hub: &Hub, rq: &mut RenderQueue, context: &mut Context, )
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn render_rect(&self, _rect: &Rectangle) -> Rectangle
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_skip(&self, _evt: &Event) -> bool
fn might_rotate(&self) -> bool
fn is_background(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for Dictionary
impl !RefUnwindSafe for Dictionary
impl !Send for Dictionary
impl !Sync for Dictionary
impl Unpin for Dictionary
impl UnsafeUnpin for Dictionary
impl !UnwindSafe for Dictionary
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more