pub struct DirectoriesBar {
id: Id,
pub rect: Rectangle,
pub path: PathBuf,
pages: Vec<Vec<Box<dyn View>>>,
selection_page: Option<usize>,
current_page: usize,
}Fields§
§id: Id§rect: Rectangle§path: PathBuf§pages: Vec<Vec<Box<dyn View>>>§selection_page: Option<usize>§current_page: usizeImplementations§
Source§impl DirectoriesBar
impl DirectoriesBar
pub fn new<P: AsRef<Path>>(rect: Rectangle, path: P) -> DirectoriesBar
pub fn shift(&mut self, delta: Point)
pub fn dirs(&self) -> BTreeSet<PathBuf>
pub fn go_to_page(&mut self, index: usize)
pub fn set_current_page(&mut self, dir: CycleDir)
pub fn update_selected(&mut self, current_directory: &Path)
pub fn update_content( &mut self, directories: &BTreeSet<PathBuf>, current_directory: &Path, fonts: &mut Fonts, )
fn make_page<'a>( &self, start_index: usize, layout: &Layout, directories: &'a BTreeSet<PathBuf>, font: &mut Font, ) -> Page<'a>
fn make_children( &self, page: &Page<'_>, layout: &Layout, current_directory: &Path, directories: &BTreeSet<PathBuf>, has_selection: &mut bool, ) -> Vec<Box<dyn View>>
Trait Implementations§
Source§impl View for DirectoriesBar
impl View for DirectoriesBar
fn handle_event( &mut self, evt: &Event, _hub: &Hub, _bus: &mut Bus, rq: &mut RenderQueue, _context: &mut Context, ) -> bool
fn render( &self, _fb: &mut dyn Framebuffer, _rect: Rectangle, _fonts: &mut Fonts, )
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn render_rect(&self, _rect: &Rectangle) -> Rectangle
fn resize( &mut self, rect: Rectangle, _hub: &Hub, _rq: &mut RenderQueue, _context: &mut Context, )
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_skip(&self, _evt: &Event) -> bool
fn might_rotate(&self) -> bool
fn is_background(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for DirectoriesBar
impl !RefUnwindSafe for DirectoriesBar
impl !Send for DirectoriesBar
impl !Sync for DirectoriesBar
impl Unpin for DirectoriesBar
impl !UnwindSafe for DirectoriesBar
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.