pub struct Shelf {
id: Id,
pub rect: Rectangle,
children: Vec<Box<dyn View>>,
pub max_lines: usize,
first_column: FirstColumn,
second_column: SecondColumn,
thumbnail_previews: bool,
}Fields§
§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>§max_lines: usize§first_column: FirstColumn§second_column: SecondColumn§thumbnail_previews: boolImplementations§
Source§impl Shelf
impl Shelf
pub fn new( rect: Rectangle, first_column: FirstColumn, second_column: SecondColumn, thumbnail_previews: bool, ) -> Shelf
pub fn set_first_column(&mut self, first_column: FirstColumn)
pub fn set_second_column(&mut self, second_column: SecondColumn)
pub fn set_thumbnail_previews(&mut self, thumbnail_previews: bool)
pub fn update( &mut self, metadata: &[Info], hub: &Hub, rq: &mut RenderQueue, context: &Context, )
Trait Implementations§
Source§impl View for Shelf
impl View for Shelf
fn handle_event( &mut self, evt: &Event, _hub: &Hub, bus: &mut Bus, _rq: &mut RenderQueue, _context: &mut Context, ) -> bool
fn render( &self, _fb: &mut dyn Framebuffer, _rect: Rectangle, _fonts: &mut Fonts, )
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn render_rect(&self, _rect: &Rectangle) -> Rectangle
fn resize( &mut self, rect: Rectangle, _hub: &Hub, _rq: &mut RenderQueue, _context: &mut Context, )
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_skip(&self, _evt: &Event) -> bool
fn might_rotate(&self) -> bool
fn is_background(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for Shelf
impl !RefUnwindSafe for Shelf
impl !Send for Shelf
impl !Sync for Shelf
impl Unpin for Shelf
impl UnsafeUnpin for Shelf
impl !UnwindSafe for Shelf
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T: ?Sized,
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T: ?Sized,
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T: Any,
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§fn into_any(self: Box<T>) -> Box<dyn Any>
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Source§impl<T> IntoEither for T
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self into a Left variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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