pub struct Keyboard {
id: Id,
rect: Rectangle,
children: Vec<Box<dyn View>>,
layout: Layout,
state: State,
combine_buffer: String,
}Fields§
§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>§layout: Layout§state: State§combine_buffer: StringImplementations§
Source§impl Keyboard
impl Keyboard
pub fn new( rect: &mut Rectangle, number: bool, context: &mut Context, ) -> Keyboard
fn update(&mut self, rq: &mut RenderQueue)
fn release_modifiers(&mut self, rq: &mut RenderQueue)
fn release_combine(&mut self, rq: &mut RenderQueue)
Trait Implementations§
Source§impl View for Keyboard
impl View for Keyboard
fn handle_event( &mut self, evt: &Event, hub: &Hub, _bus: &mut Bus, rq: &mut RenderQueue, context: &mut Context, ) -> bool
fn might_skip(&self, evt: &Event) -> bool
fn render(&self, fb: &mut dyn Framebuffer, rect: Rectangle, _fonts: &mut Fonts)
fn render_rect(&self, rect: &Rectangle) -> Rectangle
fn resize( &mut self, rect: Rectangle, hub: &Hub, rq: &mut RenderQueue, context: &mut Context, )
fn is_background(&self) -> bool
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_rotate(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for Keyboard
impl !RefUnwindSafe for Keyboard
impl !Send for Keyboard
impl !Sync for Keyboard
impl Unpin for Keyboard
impl UnsafeUnpin for Keyboard
impl !UnwindSafe for Keyboard
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
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downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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fn instrument(self, span: Span) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
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self into a Left variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more