pub struct ResultsBar {
id: Id,
rect: Rectangle,
children: Vec<Box<dyn View>>,
is_prev_disabled: bool,
is_next_disabled: bool,
}Fields§
§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>§is_prev_disabled: bool§is_next_disabled: boolImplementations§
Source§impl ResultsBar
impl ResultsBar
pub fn new( rect: Rectangle, current_page: usize, pages_count: usize, count: usize, completed: bool, ) -> ResultsBar
pub fn update_results_label(&mut self, count: usize, rq: &mut RenderQueue)
pub fn update_page_label( &mut self, current_page: usize, pages_count: usize, rq: &mut RenderQueue, )
pub fn update_icons( &mut self, current_page: usize, pages_count: usize, rq: &mut RenderQueue, )
Trait Implementations§
Source§impl View for ResultsBar
impl View for ResultsBar
fn handle_event( &mut self, evt: &Event, _hub: &Hub, bus: &mut Bus, _rq: &mut RenderQueue, _context: &mut Context, ) -> bool
fn render( &self, _fb: &mut dyn Framebuffer, _rect: Rectangle, _fonts: &mut Fonts, )
fn resize( &mut self, rect: Rectangle, hub: &Hub, rq: &mut RenderQueue, context: &mut Context, )
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn render_rect(&self, _rect: &Rectangle) -> Rectangle
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_skip(&self, _evt: &Event) -> bool
fn might_rotate(&self) -> bool
fn is_background(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for ResultsBar
impl !RefUnwindSafe for ResultsBar
impl !Send for ResultsBar
impl !Sync for ResultsBar
impl Unpin for ResultsBar
impl UnsafeUnpin for ResultsBar
impl !UnwindSafe for ResultsBar
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
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Converts
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fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more