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CategoryNavigationBar

Struct CategoryNavigationBar 

Source
pub struct CategoryNavigationBar {
    id: Id,
    pub rect: Rectangle,
    children: Vec<Box<dyn View>>,
    pub selected: Category,
}
Expand description

Horizontal navigation bar displaying category tabs.

This component shows all available settings categories as horizontal tabs, wrapping onto additional rows when the categories no longer fit on a single line. The selected category is visually highlighted. The bar’s height is determined by SettingsCategoryProvider::estimate_line_count, which must match the number of rows required.

§Structure

┌─────────────────────────────────────────────┐
│ [General] [Libraries] [Intermissions] ...   │
│ [OtherCategory] ...                         │
└─────────────────────────────────────────────┘

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§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>§selected: Category

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impl CategoryNavigationBar

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pub fn new(rect: Rectangle, selected: Category) -> Self

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pub fn update_content(&mut self, selected: Category, fonts: &mut Fonts)

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fn build_category_buttons( rect: Rectangle, selected: Category, fonts: &mut Fonts, ) -> Vec<Box<dyn View>>

Layout all category buttons in rows, distributing vertical space evenly.

This method implements a two-pass layout algorithm:

§Pass 1: Horizontal measurement

Each category is measured to determine its button width. Categories are packed left-to-right; when a button doesn’t fit, a new row begins.

§Pass 2: Vertical distribution

Available vertical space is divided evenly using the baseline method (same as DirectoriesBar). For row_count rows, the total non-text space is divided into row_count + 1 gaps. Each row claims big_half of the gap above it and small_half of the gap below. This ensures consistent centering regardless of the number of rows.

§Child views:

Background fillers are added to cover all non-button regions (top strip, left margin per row, trailing space per row, bottom strip) to prevent stale framebuffer content from showing through.

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pub fn update_selection(&mut self, selected: Category, fonts: &mut Fonts)

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pub fn resize_by(&mut self, _delta_y: i32, _fonts: &mut Fonts) -> i32

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pub fn shift(&mut self, delta: Point)

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impl View for CategoryNavigationBar

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fn handle_event( &mut self, _evt: &Event, _hub: &Hub, _bus: &mut Bus, _rq: &mut RenderQueue, _context: &mut Context, ) -> bool

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fn render( &self, _fb: &mut dyn Framebuffer, _rect: Rectangle, _fonts: &mut Fonts, )

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fn rect(&self) -> &Rectangle

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fn rect_mut(&mut self) -> &mut Rectangle

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fn children(&self) -> &Vec<Box<dyn View>>

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fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>

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fn id(&self) -> Id

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fn render_rect(&self, _rect: &Rectangle) -> Rectangle

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fn resize( &mut self, rect: Rectangle, _hub: &Hub, _rq: &mut RenderQueue, _context: &mut Context, )

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fn child(&self, index: usize) -> &dyn View

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fn child_mut(&mut self, index: usize) -> &mut dyn View

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fn len(&self) -> usize

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fn might_skip(&self, _evt: &Event) -> bool

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fn might_rotate(&self) -> bool

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fn is_background(&self) -> bool

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fn view_id(&self) -> Option<ViewId>

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