fn draw_segment(
pixmap: &mut Pixmap,
ts: &mut TouchState,
position: Point,
time: f64,
pen: &Pen,
id: Id,
fb_rect: &Rectangle,
rq: &mut RenderQueue,
)fn draw_segment(
pixmap: &mut Pixmap,
ts: &mut TouchState,
position: Point,
time: f64,
pen: &Pen,
id: Id,
fb_rect: &Rectangle,
rq: &mut RenderQueue,
)