pub struct StartupScreen {
id: Id,
rect: Rectangle,
children: Vec<Box<dyn View>>,
}Expand description
Full-screen startup view shown while the app initialises.
Displays a static “Cadmus starting up…” message. Drop the view just
before constructing Home to hand off the screen.
Fields§
§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>Implementations§
Source§impl StartupScreen
impl StartupScreen
pub fn new(rect: Rectangle) -> StartupScreen
Trait Implementations§
Source§impl View for StartupScreen
impl View for StartupScreen
fn handle_event( &mut self, _evt: &Event, _hub: &Hub, _bus: &mut Bus, _rq: &mut RenderQueue, _context: &mut Context, ) -> bool
fn render(&self, fb: &mut dyn Framebuffer, rect: Rectangle, fonts: &mut Fonts)
fn might_rotate(&self) -> bool
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn render_rect(&self, _rect: &Rectangle) -> Rectangle
fn resize( &mut self, rect: Rectangle, _hub: &Hub, _rq: &mut RenderQueue, _context: &mut Context, )
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_skip(&self, _evt: &Event) -> bool
fn is_background(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for StartupScreen
impl !RefUnwindSafe for StartupScreen
impl !Send for StartupScreen
impl !Sync for StartupScreen
impl Unpin for StartupScreen
impl UnsafeUnpin for StartupScreen
impl !UnwindSafe for StartupScreen
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