pub struct TopBar {
id: Id,
rect: Rectangle,
children: Vec<Box<dyn View>>,
}Fields§
§id: Id§rect: Rectangle§children: Vec<Box<dyn View>>Implementations§
Source§impl TopBar
impl TopBar
pub fn new( rect: Rectangle, variant: TopBarVariant, title: String, context: &mut Context, ) -> TopBar
pub fn update_root_icon(&mut self, name: &str, rq: &mut RenderQueue)
pub fn update_title_label(&mut self, title: &str, rq: &mut RenderQueue)
pub fn update_frontlight_icon( &mut self, rq: &mut RenderQueue, context: &mut Context, )
pub fn update_clock_label(&mut self, rq: &mut RenderQueue)
pub fn update_battery_widget( &mut self, rq: &mut RenderQueue, context: &mut Context, )
pub fn reseed(&mut self, rq: &mut RenderQueue, context: &mut Context)
Trait Implementations§
Source§impl View for TopBar
impl View for TopBar
fn handle_event( &mut self, evt: &Event, _hub: &Hub, _bus: &mut Bus, _rq: &mut RenderQueue, _context: &mut Context, ) -> bool
fn render( &self, _fb: &mut dyn Framebuffer, _rect: Rectangle, _fonts: &mut Fonts, )
fn resize( &mut self, rect: Rectangle, hub: &Hub, rq: &mut RenderQueue, context: &mut Context, )
fn rect(&self) -> &Rectangle
fn rect_mut(&mut self) -> &mut Rectangle
fn children(&self) -> &Vec<Box<dyn View>>
fn children_mut(&mut self) -> &mut Vec<Box<dyn View>>
fn id(&self) -> Id
fn render_rect(&self, _rect: &Rectangle) -> Rectangle
fn child(&self, index: usize) -> &dyn View
fn child_mut(&mut self, index: usize) -> &mut dyn View
fn len(&self) -> usize
fn might_skip(&self, _evt: &Event) -> bool
fn might_rotate(&self) -> bool
fn is_background(&self) -> bool
fn view_id(&self) -> Option<ViewId>
Auto Trait Implementations§
impl Freeze for TopBar
impl !RefUnwindSafe for TopBar
impl !Send for TopBar
impl !Sync for TopBar
impl Unpin for TopBar
impl !UnwindSafe for TopBar
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.